Tuesday, August 9, 2011

Mercury Laboratories - Test 3-5 Commentary


This time around, we talk about the third stage. More specifically, we cover the design, behind the scenes, and recording the footage.

Saturday, August 6, 2011

Thursday, August 4, 2011

Mercury Laboratories - Test 3-3 Commentary


It's time to talk about the second stage of Test 3! And boy, is there a lot to say. Honestly, I'm surprised by that too.

Tuesday, August 2, 2011

Mercury Laboratories - Test 3-2 Commentary



Let's talk about the second half of stage one of Test 3 and some of the other things that happened the day of recording. Also, we talk about the timer. That sounds exciting, right?

Thursday, July 28, 2011

Mercury Laboratories - Test 3-1 Commentary


It's time for part one of a seven part commentary talking all about Test 3 of the Mercury Laboratories. In part one, the design of the stage, including the time limit, is discussed.

Wednesday, July 27, 2011

Catherine or Katherine?


So I got to play Catherine on the PS3 for about 2.5 hours yesterday and I have to say, I'm really impressed so far. The puzzle nightmare stages are addictively challenging and the story is interesting with an engaging play mechanic to allow the story to change. While at work, I couldn't help but wonder what Vincent's ultimate fate will be on my first play through. The game asks some really interesting questions and doesn't give you options where the end results are always obvious. That's why I want to see if, on my first play through, I'll end up with either Catherine or Katherine.

Monday, July 25, 2011

I'm Buying Catherine Tomorrow


It’s not often that a video game can gain my interest before it is even announced for release in the United States. Catherine is one of those rare games that managed to do just that. I enjoy playing games that are unique and bring completely new experiences. I pre-ordered this game back in early June. Tomorrow, Catherine will finally be released in the US, and I’ll be buying it as soon as I get out of work.

Check out some trailers after the jump.

Thursday, July 7, 2011

Mercury Laboratories - Epilogue



Find out why the Mercury Laboratories had to end. Also, a huge thank you to everyone who ever participated on the show. Without you, the show would have never happened.

Tuesday, June 14, 2011

E3 2011: Nintendo Press Conference Impressions


It’s a known fact that I’m a Nintendo fan. While I enjoy their games the most, I have no problem being critical if they do something I don’t like. Heading into the press conference, everyone had one question on their minds: what is Project Café? And while Nintendo did answer that question, they created much, MUCH more questions in its place.

The press conference opened with a Legend of Zelda orchestra playing a montage of Zelda themes. Overall, it was a great way to start the show. It was very entertaining and got everyone excited for the press conference. Turns out it wasn’t just for show as Shigeru Miyamoto announced that there would be a Zelda symphony tour in all regions of the world this fall. The tour is part of a celebration of the 25th anniversary of the Legend of Zelda series.

Monday, June 6, 2011

E3 2011: Microsoft Press Conference Impressions


Once again, Microsoft’s press conference kicked off E3 (Konami doesn’t count). The entire show can be summed up as sequels, remakes, and Kinect. Overall, I felt like the show was an improvement over their show last year, but it still felt underwhelming.

The show started with the showing of Modern Warfare 3. Almost immediately, the Xbox controller disconnected causing an interruption to the demo. I’ve never been a Call of Duty player, but I can at least respect the series. Too me, the game looks nice and should please the fans of the series. It didn’t do anything to convince me to get the game, but it appears to be the well made game with that action movie feel. I think it’s obvious it’s going to sell well.